Wednesday, August 8, 2012

Puzzles and Knowledge or Ingenuity

A puzzle is a game or toy that requires knowledge or ingenuity to solve. And, as we discussed in the previous blog, I feel a good puzzle must require an enjoyable journey that makes the player work a bit hard, but not too hard.

What about the knowledge or ingenuity needed to solve a puzzle? For a puzzle to be satisfying, the player must either have the directly applicable knowledge to crack the puzzle, OR the ability to synthesize two or more areas of knowledge to "think outside the box" and solve it. I think the later is the more enjoyable kind of puzzle.

BabelDoKu puzzles allow a player to use her vocabulary skills and familiarity with famous quotations along with her logical ability to recognize letters already used in a column, row or subgrid TOGETHER to solve the empty cells in the puzzle. Please, go to BabelDoKu.com, download a free puzzle, and see what I mean.

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